The purpouse of this course is to provide the main knowledge about theory and methodologies of games and animation. Will be analyzed in particular pedagogical and psychological aspects of the game in relation to the development of the child. We will present some games and their planning and organization in educational service for early childhood.
R. Nesti, Frontiere attuali del gioco, Milano, Unicopli, 2012; G. Staccioli, L'albero dei racconti, Pisa, Pacini, 2014; E. Baumgartner, Il gioco dei bambini, Carocci, Roma, 2013.
Learning Objectives
Knowledge about main kinds of theory of methodologies of games and animation. Development of reflective and operational skills that are needed to be able to use educational games in didactis.
Prerequisites
Basics of pedagogy, psicology and didactics
Teaching Methods
Front lesson, text comprehension, debate
Type of Assessment
written test
Course program
• Analisis of theory of game and animation
• Analisis of game and animation in education and didactics
• Analisis of all the functions of different kinds of games